There were also accusations that Blizzard is removing dislikes from Diablo Immortal’s cinematic and gameplay trailers.Īccording to executive producer and Blizzard co-founder Allen Adham in his interview with Kotaku, he admitted that Blizzard was expecting some sort of backlash, but “not to this degree”. The dislikes continue to rage across different social media platforms like Youtube as the community continues to make their reactions known. Either way, Blizzard could've hoped for a better response to Diablo Immortal's marketing campaign than the BlizzCon fiasco.Calls for boycotts and petitions for the game to be cancelled appeared on Diablo’s official forum while threads on the subreddit were calling it “a disrespect to Blizzard employees” as well as “a slap in the face”. One user on ResetEragoes on to claim that Diablo Immortal won't change a character's appearance when adding gear, and says the game isn't even being made by Blizzard. The environments, the characters, the skills, the story.”ĭespite Cheng's assurances, many are still pointing out the glaring similarities between Crusaders of Light and Diablo Immortal's user interface. We have artists on our side, they have artists on their side, and we work together as a team, as a partnership to create everything about Diablo: Immortal. “We’ve been working with NetEase Games from the beginning as a partnership to create everything in Diablo: Immortal. When it came to looking at making a new Diablo game, and this opportunity to partner with NetEase to make this – the technology is there, where our mobile phones are more powerful than ever, and they’re capable of top tier gaming experiences.”Īs for the reskin accusations, Cheng went on to say that Diablo Immortal has been built from the ground up: “I don’t think mobile should be a dirty word.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |